> Development branch documentation · commit 327c05c78d2f528e4f4a679fcc7a77d9aa161f48
> Package versions: @zenfg/webgpu 0.1.0, @zenfg/snapshot 0.1.0, @zenfg/inspector 0.1.0, zenfg 0.1.0, zenfg-snapshot 0.1.0
> Source: https://github.com/uinosoft/zenfg/blob/327c05c78d2f528e4f4a679fcc7a77d9aa161f48/packages/webgpu/src/types.ts#L524

[ZenFG TypeScript API](/zenfg/docs/api/index.md) / [webgpu](/zenfg/docs/api/webgpu/index.md) / [root](/zenfg/docs/api/webgpu/root/index.md) / TextureUse

# Type Alias: TextureUse\<TAccess\>

> **TextureUse**\<`TAccess`\> = `OpaqueResourceUse`\<`"texture-use"`, `TAccess`\>

Defined in: [packages/webgpu/src/types.ts:524](https://github.com/uinosoft/zenfg/blob/327c05c78d2f528e4f4a679fcc7a77d9aa161f48/packages/webgpu/src/types.ts#L524)

Reusable texture-access declaration created by one recording.

The token does not capture a logical value when created. Each node that lists
it resolves the visible value independently from that node's recording position.

## Type Parameters

### TAccess

`TAccess` *extends* [`TextureAccess`](/zenfg/docs/api/webgpu/root/enumerations/TextureAccess.md) = [`TextureAccess`](/zenfg/docs/api/webgpu/root/enumerations/TextureAccess.md)
