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t3d
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RenderQueueLayer
RenderQueueLayer holds all the renderable objects. Now has an opaque list and a transparent list.
Constructor
new RenderQueueLayer
(id)
Parameters:
Name
Type
Description
id
Number
layer id.
Type anything to view search result
t3d.js
Github
Npm
Classes
MathUtils
AmbientLight
AnimationAction
AnimationMixer
Attribute
BasicMaterial
Bone
BooleanKeyframeTrack
Box2
Box3
BoxGeometry
Buffer
Camera
Color3
ColorKeyframeTrack
CubicSplineInterpolant
CylinderGeometry
DepthMaterial
DirectionalLight
DirectionalLightShadow
DistanceMaterial
Euler
EventDispatcher
FileLoader
Fog
FogExp2
Frustum
Geometry
HemisphereLight
ImageLoader
KeyframeClip
KeyframeInterpolant
KeyframeTrack
LambertMaterial
Light
LightShadow
LineMaterial
LinearInterpolant
Loader
LoadingManager
Material
Matrix3
Matrix4
Mesh
NumberKeyframeTrack
Object3D
PBR2Material
PBRMaterial
PhongMaterial
Plane
PlaneGeometry
PointLight
PointLightShadow
PointsMaterial
PropertyBindingMixer
PropertyMap
Quaternion
QuaternionCubicSplineInterpolant
QuaternionKeyframeTrack
QuaternionLinearInterpolant
Query
Ray
RectAreaLight
RenderBuffer
RenderInfo
RenderQueue
RenderQueueLayer
RenderStates
RenderTarget2D
RenderTarget2DArray
RenderTarget3D
RenderTargetBack
RenderTargetBase
RenderTargetCube
Scene
SceneData
ShaderMaterial
ShaderPostPass
ShadowMapPass
Skeleton
SkinnedMesh
Sphere
SphereGeometry
Spherical
SphericalHarmonics3
SphericalHarmonicsLight
SpotLight
SpotLightShadow
StepInterpolant
StringKeyframeTrack
Texture2D
Texture2DArray
Texture3D
TextureBase
TextureCube
ThinRenderer
TorusKnotGeometry
Triangle
Vector2
Vector3
Vector4
VectorKeyframeTrack
WebGLRenderer
Namespaces
t3d