ZenFG TypeScript API / webgpu / root / RenderDepthStencilAttachmentDesc
Type Alias: RenderDepthStencilAttachmentDesc
RenderDepthStencilAttachmentDesc =
RenderDepthStencilAttachmentBaseDesc& {depthLoadOp?:never;depthReadOnly:true;depthStoreOp?:never; } | {depthLoadOp:"load";depthReadOnly?:false;depthStoreOp:GPUStoreOp; } | {depthClearValue:number;depthLoadOp:"clear";depthReadOnly?:false;depthStoreOp:GPUStoreOp; }
Defined in: packages/webgpu/src/types.ts:595
Beta
Describes the depth attachment of a render-pass node.
FrameGraph currently accepts pure depth formats only. Formats containing a stencil aspect are rejected when registered. Reverse-z clear and comparison conventions remain caller-owned.